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Old Aug 22, 2006, 06:55 PM // 18:55   #1
Frost Gate Guardian
 
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Join Date: Aug 2005
Location: The Netherlands
Guild: Red Lightning Brigade
Profession: E/Mo
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Default [B]Defend the castle guild battle[/B]

I've been thinking, would it not be super cool to be able to defend your guild hall against hordes of monsters who want get in your 'castle'?

Here's my idea:

Its a guild battles mode where you can defend your guild hall against waves of ork like monsters, to earn guild points.

Horde battles, the way it works
The horde battle would involve ballistas, boiling oil:P, ranger npc's on your wall, and enemy siege towers, or if thats too big to realise, ladders which are placed by a certain enemy npc(something like an ork guild thief:P)

Offcourse it gets harder every each wave, I'ts kind of an interactive mission in your guild hall, for instance, when you do not kill the enemy trolls in time who are building a ballista, they will fire it on your wall and if the wall's hp has gone to 0, you see a cinematic of a part of the wall collapsing, and now you have to fight the orks coming through the wall.

For people who still don't get what I mean, think thunderhead keep, only then cooler and with your guild mates.

In other words, to get a great player vs enviroment feeling which u can finally share with your guild mates.. Ok, villany of galrath with guild members is fun, but common, this would be 100 times as fun, a real war!)


Explanation about guild points
K, about those guild points i mentioned above, these guild points are needed if u want to buy new furniture/rooms for your guild hall.

YES, I would like to see the inside of a guild hall for once, what's the fun in having a while island, with a cool castle, WHICH YOU CANNOT ENTER. I don't know about you guys, but i don't like to sleep outside:P

How to enter your guild hall
Offcourse ANET would have to edit the excisting guild hall, but this should not be a problem, for instance, Nomad's Isle has this temple.. just make it part of the area so you can move on it, and make a swirl in a doorway.

Wizard's Isle, do I even need to explain? The big castle has a huge door, make it accesable.

Same goes for all other guild halls, just need minor modification for a doorway of some kind to be put in a wall, or a stairs leading to a door below the ground, and voila, u have a way to enter your guild hall.

The problem with horde battle's
Not every guild hall has a good way to defend itself from hordes of monsters.
Nomads isle has a teleporter, in other words, the enemy is already inside the base in no time.

Please post your ideas on solving this problem, cause some forum members actually forget we are here to share ideas and help eachother, not to criticise every idea some1 makes and then feel cool.

PS: Post your idea on this please, the more people who post the longer this post will stay on the first page and the more chance arenanet reads this post and makes it happen!( I know, a small chance, but its not impossible.)
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